![]() The overall styling is meant to maintain the feel of the default textures, as well as a few oddities for my own tastes. It's main feature is an all original, mostly-from-scratch terrain.png with high quality height/normal/specularity maps, as well as the majority of other in-game textures like items and vehicles. This is my 128x128 HD pack, complete with normal/bump/specularity mapping for use with Daxnitro's shader mod. NEW! Custom shader set, properly optimized and configurable.
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